Update 1.1.5 brought Vault Breaker, Marathon's first PvE-only mode: solo/duo/trio roguelite runs through Cryo Archive on a fixed Sponsored Kit, running until August 4. Our full guide covers the two Vault Data tiers — including the UESC Commander that pays out even on a failed run — plus the Armory gear that carries into other modes. Loadout tier lists don't apply inside a fixed-kit mode by design; the Runner Shell board covers the main game.
This week's Meta Report: Marathon's Vault Breaker goes live, and in Diablo IV we correct the record — no Death Trap nerf came, and a surprise 3.1.1a instead buffed Rogue by lifting the crafted-Mythic equip limit. PoE2's 0.5.5 soft reset waits on the July 24 reveal, now with two reset events reportedly planned before 1.0.
A second unscheduled patch landed two days after 3.1.1: the one-crafted-Mythic equip restriction is lifted for the rest of Season 14, and Corrupted Reaper now drops up to two Pandemonium Fragments scaling with Torment. Net effect is more Mythic supply and a stronger Rogue — Death Trap remains un-nerfed, so the D4 board's hotfix watch rolls into a third week.
The promised post-3.1.1 pass is live on the D4 board, one day after the patch. The Storm Shepherd's Call fix trimmed Druid's toggled Storm builds — Storm Shred drops to A while Shred's breadth keeps the class at S — and Death Trap survived the patch untouched, so the bug-assisted Pit 150 era (and our hotfix watch) continues. Mythic itemization fixes noted throughout.
This week's Meta Report: Diablo IV's 3.1.1 lands today with Mythic drop fixes and a Druid nerf — and we own last week's Death Trap hotfix prediction that never came. Plus PoE2's reported 0.5.5 soft economy reset and what Marathon's Vault Breaker means for tier lists (nothing, by design). D4 board updates within 24 hours of the patch settling.
New weekly series: The Meta Report — one briefing covering what actually moved across Diablo IV, Path of Exile 2 and Marathon, settled data over launch hype, our own wrong calls corrected in public. Report #001 is live now.
The promised settling pass is live on the D4 board. A week of Torment and Pit data corrected the launch script: the Ramaladni's Magnum Opus fix crowned Ancient Singer Barbarian, Whirlwind is the season's best all-round build, and our launch Paladin S+ call is publicly walked back — it settles seventh, keeping the Hardcore and group-aura crowns. Death Trap Rogue's bug-reliant ceiling is flagged with hotfix risk.
Blizzard released the full 3.1 patch notes — massive class reworks, Mythic 3.0 changes, and the final balance pass before Season of Death Awakening. Our D4 tier list has been refreshed with Paladin rising to S+, Druid surging, and Sorcerer falling out of the top tier. Season 14 goes live in 3 days — expect another update when the meta settles.
Our brand‑new Mirrorcheck tool is live on poe2.tierlisthq.com. Paste a Path of Building code or pobb.in link, and Mirrorcheck prices every item against the live trade economy, then gives you a budget‑ranked upgrade path. It's the fastest way to plan your next purchase.
The Marathon tier list has been updated for Season 2: Nightfall. Recon leads the solo meta, while Sentinel enters as a brand‑new Runner Shell. The weapon meta shifted with the D54 Battle Pistol entering top‑tier contention. All Shells ranked for solo, squad, and ranked play.
The Dune: Awakening tier list is in early preparation for the console launch in September 2026. We've also begun work on a dedicated AI Oracle for Path of Exile 2, bringing personalised build recommendations to Wraeclast. More details soon.
After the 3.1 PTR closed, it was clear Paladin dodged virtually every major nerf, while Druid received the biggest buff package of any class. Our preliminary rankings were adjusted accordingly — and the final tier list is now confirmed ahead of the season launch.
Mirrorcheck now supports the current Runes of Aldur league economy. All unique and rare pricing reflects the live trade data, refreshed every hour. Import your build and see where your currency should go next.